I am a fan of the work of Jane McGonigal, but as I think about the details of the actual school day at Brightworks and consider the use of game mechanics to engage children in the day to day tasks of keeping the place shipshape, I face some concerns. Ideas like Chore Wars certainly have [...]
Archive for June, 2011
The Gamification of Everything Might be a Bad Thing
Posted in ideas on June 19, 2011 | 6 Comments »